Comments by Crampe

Hey Nyquist, thanks a lot for your feedback.
Sure I could email you directly, but in the meantime I'm pretty sure the extra informations you're providing here will be of great interest to other people.
But I'll email you regarding the install script issue, if that can help changing things for other users maybe.

I'm not aware of any reason why "collect and save" would ignore any "unusual" file type, but you obviously did test it. Or maybe you're talking about excluding some specific file type, i.e .nam files in this case?

I didn't know Amp Modeler is already taking into account loudness infos from the .nam. Then, we're definitely facing the beauty and inevitable anarchy that emerge from thousands people collaborating and sharing works over the internet without clear "best practices" standards. Because, sure you might expect, in front of a real amp, to get your overdriven sound louder than your clean tones, but that's very idiosyncratic and there's actually no very good reason to "port" that over a digital capture I think.
"There is no well-defined way to adjust their output in real time to match some desired level, without altering the dynamics.": that's why there should be some shared guidelines on the capturing process. But, are you sure you're not anyway altering the dynamics once it's loaded in Amp Modeler? It should be possible to have enough headroom at the input stage before any compression/saturation gets applied due to increased volume, no?

Thanks for that curated captures "starter pack". My musical journey started with the electric guitar into an amp quite some time ago now 😔; I'm quite a sound design nerd and love spending hours tweaking parameters on synths and effects, but with the guitar I just grew up in a plug'n'play world and hence never enjoyed the endless options guitar amp emulations offer (or should I say  "impose")... so less is definitely waaaay better for me in that regard.
In a way a capture offers just that simplicity: it's printed and you cannot tweak it a lot. But in the meantime it also means thousands of captures being available, which is the total opposite of plugn'n'play.
TLDR; that's why it's very nice of you to offer that curated collection, even with its flaws.

But, wrt to the install directories: what if that curated collection was stripped down and the files directly embedded into Amp Modeler and Cab Modeler? Or maybe you already tried that but it impacted too much the devices loading time? I doubt it would impact it too much with a smaller number of captures. And TBH, even if it's a "starter" pack there's definitely a lot of captures that could be removed, some models have way too much captures that are not really relevant imho.
You'd still have the option to drag'n'drop downloaded ones.
Just thinking out loud here.

I'll take a moment and add parameters so that we can browse the files from Push, that's definitely needed (I'm talking about Push as a controller, the Standalone cannot run Max externals unfortunately so Amp&Cab Modeler don't work in Standalone). I'll email you this if you think it'd be worth sharing as an update to everyone.
Anything "native" that can produce better sounding amps compared to Live's Amp is already a big success, and in that sense (even though I only played with Amp Modeler for a couple hours or so) Amp Modeler is a win, congrats!




But for a M4L device, this one's price is rather on the pricey end of the spectrum, and I personally expect something very polished at that price, and I think that's where Amp Modeler is lacking:




- here on Mac the provided installer command didn't work. It failed at popping up the expected dialog window after entering "n" in the Terminal (as my User Library is not in the default direction). I tried multiple times but to no avail.




So I placed every files where they belong manually, which is frankly not an issue (and I actually rather having to do this than launching a Terminal command from an "unknown" source, ideally)




- BUT these files can't be placed everywhere actually and that's another real hassle. Specifically the Models and Cabinets folders HAVE to be at the root of the User Library...
For the sake of keeping my precious User Library organized I would highly prefer putting every files/folders (models, cabinets, .amxd) into a dedicated "Live Amp Modeler" folder somewhere in my User Library. This is not possible at the moment, I'd need to edit the .amxd to "fix" this.
Not a terrible deal if you know a little bit of M4L patching... but even then, this would have to be done every time Amp Modeler gets an update.
So this is definitely something YOU as the developer should make possible.
I suppose that's why the provided installer should allow for, right?




- it's very nice that you provide capture files as that's not something very user friendly to have to deal with, find, download etc (at least that's not something I enjoy at all) BUT unfortunately these are not "normalized" volume-wise and it has to be manually adjusted every time with the input volume knob. Some discrepancy would be acceptable, but here this feels quite all over the place tbh, especially for such a "premium price" (in the M4L world).
I understand this is just how the captures where captured, not your fault. But I'd have expected that on your side as the device's developer to patch something to help with this automatically (or did you captures selection by taking this into account maybe?).
At unity gain on the input side, we should get a somewhat similar volume no matter how clean or distorted is the captured amp.




Anyway, from the time I had to play with it I already know I can finally ditch Amplitube, so THANKS !
Not saying your Amp Modeler is better in sound and UX compared to Amplitube, but as someone who tries to stick to native Live + M4L devices only (and don't enjoy over-complicated amp simulations) a few captures sound good enough for me to stick with it. 
Live's Amp is horrible (at least if you try to get realistic guitar amp sound) and it's the first time we're finally getting access to something that works and is not a 3rd party plugin. Congratulations to you!



Great! I was thinking about building such a device lately, because as you said that specific Move feature is fantastic.
Thx and congrats on your work.
Hi, great work!
Does the device remembers the last loaded path/folder when reloading a Set?
Hopefully, soon.
Sorry for the delay @ everyone.
@mikmakesbeats
Can you email me? Just answer to your Gumroad receipt and it'll find my inbox.
@Con
Which Live version are you using?
Where are your .vstpresets are stored?
@leifiju
Yep, that’s a known issue.
That’s happening because Ableton has scaled the clip gain fader in an unconventional way below 0dB.
They are aware of the issue, but it’s been like this since it exists and since it basically only is problematic in the M4L world I don’t have high hope they’ll change this (this could probably cause way too much problems with old sets, it’s risky).
And to put it shortly, I’ve tried many tricks, functions and tables and even had some help from ableton but there’s basically nothing to do other than live with it, sorry...
Only Ableton can make this happen, unfortunately.
@jinci
That's normal since I didn't designed it to automatically play it.
But you know what? That's stupid, and I'm definitely adding this, at least as an option, in the next update.
Thx for pointing this out.
@Distantnoise
It's always been in a rack in my template and I never had any initialization problem, nor did I get other report about this.
@Zenluiz,

AFAIK, with Shortcut Buddy you first need to save racked presets. This isn't the case with LoadeR.
Other than that, LoadeR is way cheaper.
@Symptom
Yeah I'd love that too, but it's not currently possible (as you know it's only possible in Live when Exporting)
@Raisingwolwes, can you email me please so we can find what's happening. I didn't have any other complain, so this is something on your system, no doubt about it.
Just answer to your gumroad receipt and it'll go straight to my inbox.
my comment above was just a couple of "mind-blown" emojis btw
:-)
This is genius!
🤯 🤟
@Torley,
Yeah, that's what the left/right/last selector is for, i.e to the left/right of the currently selected device, or last to always be inserted as the last device of the current chain.
CAUTIOUS !
It doesn't seem to work... but it erased every Options.txt content for every Live version on my system.
@sandrvoxon
Could you email me please, it'll be easier to communicate. It's really something on your end, I've not other report about this. Since you updated Windows, it's possible that you lost what's inside the device if you opened it up and unfrozen it at some point in the past. But let's email (you can find my email on your receipt)
@Sandvroxon.

Everything is still working as expected here. I guess you'll have to question what changed on your system between now and 3 days ago as I'm unfortunately not equipped with a crystal bowl at the moment (I heard there's a shortage on the production line)
@Kosro
Sorry I dropped support for eCo as it's been pretty much useless over the years and computers now being savage beasts.
But I'll look into it and check what's happening; i'm not giving deadlines though.
@noteinfinita
Can you email me, it'll be easier to investigate. If you answer to your Gumroad receipt it should get to me.
@notteinfinita
Are you using Live fullscreen? If yes, right-click the Live icon in the Finder, and make sure it isn't set to a specific Dekstop/Space, i.e make sure it's set to "None".
@Fuzz77 and Wilcofan:
not possible, sorry.
Looks like the footswitch port isn't released correctly when removing the device from the set. Live and/or Push2 needs to be restarted.
That wasn't a "?" but a laughing emoji btw (maxforlive.com doesn't accept these, apparently)
Wow! I think you deserve the meta award!
Finally a M4L wrapper that makes sense 😂
@Rueklin

Yes, an update for L12 will be available for its release (or a bit before can fight my laziness!). It mostly works though with the latest PAM version, but since Live/Push is now using Shift+Session to save a set this is breaking the mode switching of PAM.


A P3 version is also on the way.
@BabyTroy
Someone experienced this recently, and the reason was they were using a custom Theme. Is this your case?
@Braduro, thx for your message!
I've put so much energy in order to discover what was DrMs unique processing trick, it feels good to read comments like yours.

The differences you noted are correct and are designed choices, except for the auto-gain which I preferred not doing rather than not doing it correctly (this is more complicated than it seems).

Please spread the word!
Great news Maxime! Seems like your english has fall appart, though :-p
(is "has fall appart" even correct btw?)
@Senbie
Panning is not a clip but a track property, so it has to be automated at the track level (or with a Utility), there's no way around it.
My Futility v4 device has a floating mixer window though, it exposes the currently selected track's mixer, so you can set your panning from it (it's not made to create automations, though).
@omarijazz
Look closer ;-)
The post-mixer uses resample routing (i.e the Master output) because it's actually post-mixer + returns; so the track is soloed before recording.
Resample Mode doesn't solo any track, so the routing also is "resample" so that you can BiP multiple tracks.

I feel like this explanation isn't very clear!
@giwdul

As mentioned several times in the comments here, unfortunately M4L doesn't allow editing several clips simultaneously...
I wrote on my TODO list to do a device with the same exact purpose and options, like 2 hours ago!
So nice one comrade, I'm gonna have a rest instead :-)
Thx!
If grabbing controls on P3 wasn't buggy we would even be able to implement a device that controls the currently selected clip, so that we'd only need one instance on e.g the Master rather than one per track.
@Cainro.
BiP doesn't do any magic, it just automates a certain number of steps in a sequence.
So, the routing options are exactly the same options that you would choose if you were manually bouncing/resampling/recording the output of a track(s).

Post-mixer= sound is recorded after the volume fader of a track (knowing that the volume fader is the "last" bit of a track, it means that the effects of the track are included).

Post-effect= the FX are included, but the track's volume fader is ignored. The output volume (the recording's volume) is determined by the volume at the end of the FX chain.

Master/Resample mode= the sound is recorded at the output of the master.
@Symptom
This is because of the very unusual way the clip fader in Live is scaled, so when it goes below 0 the numbers aren't correct anymore.
Ableton is aware of this, but this is that way for so long that I'm not sure if they will change it anytime soon.
@ JonStap21
Are you bouncing a track that has analog emulation plugins?
The volume of the track is different?
Post VS pre-mixer?
etc...
There's a reason, but that is not BiP's process itself, as it's simply recording the output of a track.
@jlcasa
Sure there's a solution, and it's provided 6 comments above ;-)
I'm copy/pasting:
"this just popped up for some users since the L11.2.10 update.
Which OS are you using?
The solution is to download the latest Max standalone on Cycling74's site, and then set is as your M4L "runtime" in Live's Preferences.
Sorry for the hassle, not my fault! ?"

But it's been fixed since then in Live because its bundled Max has been updated.
Just update your Live version to the latest one and you'll be fine (or follow the instructions above if for some reason you want to stick to an outdated Live version).

cheers
I emailed you ;-)
BTW, I wrote "and uploaded the device to P3S, which works perfectly" without a question mark (?), that's just an emoji that maxforlive.com didn't like, apparently.
The device perfectly works on P3S.
Hey mate!
I've to spend more time with it; so far I'm not really into how the device sounds with too much gain but the crunchy sounds (which is what I'm searching for usually, as I'll drive with fuzz pedals when I want dirt) are definitely better than Amp, so kudos on this; we're not having the unrealistic "ghost crunch/distortion" that Amp has and that I can't stand.
The way Granite responds to dynamic is not very natural, but as I said I need to spend more time understanding how it behaves as I have the feeling that it's manageable with good settings... plus that's definitely THE topic with amp simulations (and amps in general) and so it's probably very hard to implement (I imagine you would need to stack more drive+eq stages, but I might be wrong).
I took a moment to quickly add parameters into a live.banks object and uploaded the device to P3S, which works perfectly 👍
I'll complete the Push parameter's mapping and I'll be very happy to send you the device if you want to share a Push-ready update.
Can't wait to try this one out!
Ableton (Softube's) Amp is definitely not able to give us realistic amp tones. It's great for many stuff and even for guitar if you need unrealistic tones, but not when you want a simple straightforward guitar amp sound.
Not a big deal to use a 3rd party plugin, but it's not an option on P3S; let's see if Granite sounds good and works on P3S.
@Nasca
This by design and nothing changed recently.

As per the User Guide:
"Select an audio clip, press the key(s) you’ve mapped. This will pop-up a window, UNDER YOUR MOUSE, with the clip’s gain/transpose fader/knob etc... "
@azaty: nope, that's not part of the current features set.
Hey Demian
I already got a few emails about users complaining that you're using the same name as my own Clip Gain device, that it's confusing etc...
Why not giving this page's title the same name as your actual device's name?
That'd be appreciated and show respect for others' work.
cheers
@Yem
You've no idea how much I'd love this too!
But unfortunately these parameters aren't accessible by M4L atm...
@lazlow:
I didn't change anything in this area, so I have no clue... Are you sure about this?
@Audioguy
the midi crop feature only works in the detailed clip view/piano roll.
Let's say you selected a part of your midi clip (in the piano roll) and pressed cmd+L to loop this area, and you don't need to content outside of the loop brackets: that's where you'd use ClipGain's Crop button.
@Wodd
You have an instance of Granulator in your live set, right?
Make sure to update it to the latest version, they added an option to stop this Max Console window from poping up, this is a developer tool, this was left there by error.
As for the "errors", they have absolutely no impact.
@gladboi
I can't reproduce, and it's actually the 1st time I'm hearing about such issue.
Are you on Win or OSX?
Could you contact me via email, so we can sort this out?
Just answer to your Gumroad receipt and it'll go straight to my emails.
@nowlamone

"- let us control the currently selected Tracks Fader (=Volume), with the option to set the Maximum value of the Fader, so the maximum position of the midi assigned controller Fader won't be forced to be +6db, but could also be +0. :)"
>> Interesting idea, will think about it.

- "- let us control the available Sends of the selected Track (or at least 3 Sends)."
>> It's already possible via the floating window ;-)
@sdfsdfsdfsd
no, you don't have anything else to buy,
read this article that'll explain more precisely the steps I described earlier:

https://help.ableton.com/hc/en-us/articles/209070309-Using-a-separate-Max-for-Live-installation

@andr8415
this just popped up for some users since the L11.2.10 update.
Which OS are you using?
The solution is to download the latest Max standalone on Cycling74's site, and then set is as your M4L "runtime" in Live's Preferences.
Sorry for the hassle, not my fault! 😉
@sxxker
That's beyond the scope of the device I'm afraid, sorry!

REX is an old file format. The REX warp option actually appears in Live too, but only when such a file is selected. I decided to keep it in my device in case someone uses this type of file ;-)
@lazlow
as a workaround you can use the dB value at the bottom instead, if you slide up/down from here you won't get any jump.
@lazlow Interesting! I don't have any Windows machine to test... but I'd be surprised such a different behaviour would exist between the two OS, that sounds like a serious UX inconsistency!
@lazlow
It's exactly the same behaviour as the clip gain slider in Live here... (and btw, I can't do anything about it, that's how those GUI are designed)
Which Live version are you using?
Would be interesting to link the forum discussion ;-)
thx for the heads up @AndrewBright
Pretty sure I can't do anything about it and that it's Ableton's side... fortunately there's no reason for not using any audio interface with a DAW so I'm pretty sure this is actually not a real issue ;-)
@AndrewBright
are you on OSX? Using Live in fullscreen?
@Breadeating
I know, but atm I can't do anything about it. This is due to the unconventional way Ableton scaled the clips' gain fader. They're aware of this - they actually gave me this explanation - and they might or might not "fix" this in the future.
@Prizzle9
Yeah, I'd love to know, but M4L doesn't have access to this unfortunately.
Hey Axis08
Haha, well GUI...
I think pAnarchy and DocPhase are actually quite usable, but I definitely have a lot of devices with awful GUI.
L'habit ne fait pas le moine ;-)
So many plugins are 95% about pretty GUI, but under the hood they simply offer nothing... I'm not into this game, sorry.
@gsirvine
thx for the suggestions
It's definitely not on my TODO list for ClipGain, but I'm taking notes.
@Stereoesque

- Bouncing multiple tracks individually isn't possible, but you can bounce multiple tracks together, though.

- Are you sure you're not hovering too hard? 😄
Hey @lolski
Sorry for the belated answer.
These are things I remember trying to implement, but I think I did hit a wall because of something not behaving as expected... but that was a long time ago I can't remember exactly.
I'll make sure to look at it again once I'll start working on the next update.
cheers!
Once again brilliant Iftha!
Hi skltrxr
Yep, I'm now aware and it's a Live bug, actually.
I reported to Ableton, so let's hope they can fix this soon.
cheers
@Zengel
The device has no option to swap a device (you can use Live's hotswap feature though).

It's not expected that a new device will be created and added both to the right AND the left side of the selected one...
Are you sure LoadeR is sitting in your Master track (or a dedicated "Utility" track)?
Are you sure you don't have multiple LoadeR instances which don't have the same "insert position" setting?
I'm not sure I understand your question @Soundart001...
"follow the timeline"?? Do you mean on Push's screen? Like a having the Arrangement Overview displayed on the screen?
In this case the answer is no.
@Burrito
that's probably because you're using the Apple Silicon compatible version (PAM v2.1). Since you're running in Rosetta, please try the previous PAM v2.0 version and let me know if it solves your issue.
@Waldkind
As mentioned several times in the comments here, unfortunately M4L doesn't allow editing several clips simultaneously...
@Breadeating
I didn't get any report like yours.
Even though it worked with older Live version, why aren't you updating to the latest one (L11.1.6)?
@jinci
You can edit the value down to 1st.
I just checked and it looks like you need to drag the number box with some more "force" than expected because otherwise it would get "stuck" at 7...
Not sure why it's happening, that's weird, but if you go up and down a couple times it'll work (or edit the dB number box and go back to the st one).
I'll have a look at this, no idea when it's started to happen.
@jinci: I don't fully understand, could you be more precise?
@iopapadopoulos: unfortunately M4L doesn't offer this option atm...
@Kilowlee: excellent ideas!
no MhZ, the Varaitions implementation in M4L doesn't offer this possibility as of today.
@Tomheist
Yeah, if I remember well it has to do with the source/destination selector... which is a built-in M4L "object". You should experience the same issue with e.g Ableton's Surround Panner device.
@MhZ
if Record is enabled then the changes will be recorded to the rack's Macros yes.
@TcTT,
don't worry, you'll get an email ;-)
@mhj
the window appears at your current mouse position.

@TcTT
yeah, that's just a GUI bug, nothing to worry about, and it'll be fixed in the next update ;-)

Yep, the fix is dead easy: update your Granulator to the latest version, it offers an option to bypass this automatic popup window ;-)
Hey Ivancanalejo
thanks for pointing this out!
I updated the device but it looks like I forgot to update the gum road link indeed, stupid me...
Hey Lorenzzzzo
It's not the purpose of the device (and it's not going to be), but you're welcome experimenting with it ;-)
Dennis, that is simply awesome!
Now you just need to harass everyone at the office for this feature to be implemented in L12 :-)
No output...
Btw LWT, it'd be fairplay to at least use a device's name different to my own ClipGain device...
That's very misleading and I got complains about this.
Well, there's no reason to put it before a MPE Control instance, really! Unless you're talking about a rack where MPE Control is the first device?
@fermuscolo
I just sent an MPE compatible update. Check you inbox/spams or download it from Gumroad.
@masproduct
The point of this release was to make sure it is solid and user-friendly as possible.
Now we can start thinking about adding features ;-)
@TcTT
I'll check this.
Is it happening all the time or only in certain situations?
@fermuscolo
Sure, let's fix this asap!
That's an awesome news 11olsen!
@Tunnelsurf,
write me an email by answering to your Gumroad receipt.
@Nkektarios
M4L devices don't have a "save as default" option. But the settings are saved by the Live Set, so yes, save it as part of your default template.
(of course, you'd need to set the device in your old sets, but I can't tdo anything about this)
Hey TruthOrDarren
Did you check LoadeR's user guide? There's a detailed explanation of how to set this up.
hey stefanroscovan,
a silicon version will be released as soon as possible, but it's not totally up to me.
The sooner the better but atm I can't give any deadline.
Hey prizzle9,
the time needed for your sound to be converted from digital to analog depends on your computer + sound card. Outist's processing doesn't add latency afaik, but you can't fight against the laws of nature that applies to get the waves out of your speakers. I'm surprised that you're seeing more delay compare to the External Audio Effect, but unfortunately I can't help here.
While it's possible to use Outist to send signals to physical output it was mainly designed to route stuff internally, so if you like External Audio Effect works best in some situations, just go for it ;-)
@Jimtikmars
All these features are found in this version:
https://maxforlive.com/library/device/6720/clipgain-under-your-mouse
Very useful device... but it doesn't pass thru any other midi messages, not even notes, which is quite inconvenient (but an easy fix) ;-)
Hy Simonkang,
yes I'm aware. It's on my todo list for the next update ;-)