Device Details

Device Overview

Name/Version: MIDI Sample and Hold 1.1
Author: dennisdesantis  
Description: MIDI Sample and Hold is a modified version of Live’s generic modulation LFO. Rather than sending a continuously varying modulation signal, MIDI Sample and Hold sends a single random value with each incoming MIDI note.

(Thanks to Noah Pred for the idea.)

Version 1.1

Dennis DeSantis
February 15, 2021

Changelog:

1
Initial release

1.1
Improved Hold behavior
 

Device Details

Downloads: 969
Tags lfo, effect, utility
Live Version Used: 11
Max Version Used: 8.1.9
Date Added: Jan 31 2021 00:35:02
Date Last Updated: Feb 21 2021 16:54:13
Average Rating (4) 5
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Device Type: midi_device
URL (optional):
License (more info): None

Device Files

Device File: MIDI Sample and Hold.amxd
 


Comments

Every modular needs a sample and hold LFO. Thanks. Getting this.

So handy,Cheers!

This is a VERY useful device indeed...thank you!

I dunno if this would be possible, but it would be really cool to be able to have it generate a different value for each mapped parameter but keep the GUI simple. Personally I don't need to "see" each value, just be able to constrain the Lo/Hi values as you already provide. Maybe just a button that says "S/H Per Map" or "Per Map Value" that turns it on and sends/generates a different value for each mapped parameter...oh, I think I said that already! :-)


Hi Drewskee,

I wonder if a better solution for this particular case would be to use multiple instances of the device, rather than one mapped to multiple parameters. Since the device also passes the raw MIDI note, any additional instance further down the chain will create a different random value.

What do you think?

Hey I just got this and I am getting this error "bpatcher: bpatcher: error loading patcher MapButton.maxpat"
does anyone have a solution? this is literally the perfect S&H that I have been looking for for months but I can't map it to anything lol

Hey just re-downloaded and it works!

great device, but i do wish that all m4l mapping targets had Min Max + Offset.

Much fun ! cheers

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