Comments by ArnauBrichs
It works exactly like my free Audio Morph device, except it is a MIDI instrument which you can envelope, and it has to already-stored audio clips, so you don't have to route audio to the inputs, which is sometimes a bit consuming. Essentially, drag and drop two sounds, and create an spectral glissando between them. I will upload a demo soon.
Posted on November 24 2024 by ArnauBrichs |
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Yes, it does work on Windows, the audio engine is fully coded in Max/Gen. - Regarding the ability to save presets, the latest update v1.1 has you covered.
Thanks! If you enjoyed the free version, I just made a newly expanded device that lets you grab your desired MPE parameters from multiple notes. Check it out here: https://ko-fi.com/s/4cb7e18c51
This is very different from just amplitude following in that: the device maches a "target" audio file with an incoming audio stream (be it live or recorded). Then, you can create trigger points anywhere you want on your waveform, which then will trigger scenes. This means the triggering is not tied to any live parameter, but to a trigger point that you decide where to place. - I'll make a video tutorial shortly.
It's updated now!
Also, I've made some updates!
Just added a tutorial here (minutes 1-7): https://youtu.be/vOhzjkvlwFY
Done!
I'm running it fine on Live 11 suite (maybe if you're on a trial version it might not work as expected)
The mapping part is not mine, try if the mapping works with this device (which is where I got it from): https://maxforlive.com/library/device/7056/note-trigger-map
Otherwise there might be some problem with Ableton.
Otherwise there might be some problem with Ableton.