“Strands” is an emergent type of game concept that blends narrative threads, player choice, and interlocking systems to create layered, replayable experiences. Whether appearing as an indie narrative title, a tabletop storytelling exercise, or a procedural puzzle, a “Strands” game emphasizes multiple concurrent lines of gameplay or story—strands—that intersect, influence one another, and together form a larger whole. This article explores the concept, design patterns, player experience, benefits, challenges, and examples to illustrate how Strands games can be built and appreciated.
Contact: strandsgames@gmail.com