Comments by Askondo
Hey there,
thanks for your question. Unfortunately, currently this device doesn't work on Push 3 because of the floating view.
In order to move floating, the device queries the mouse input via an abstraction. As the underlying c++ object is not available on P3 on Linux the device is shown as unsupported.
AFAIC there is no way to make M4L devices Push3 proof if they use abstractions that are not available on Linux...
It is a real pity and I wrote to Ableton about it.
I could build a device without that, but that would defeat it's purpose of being easy to use...
Building a device that has an extra P3 compatibility mode is another alternative but takes a lot of development time that I currently don't have.
I consider it however.
Sorry that I don't have better news.
It works on Push when used with a computer though.
All important controls are represented there.
I also consider improving the Push mappings.
thanks for your question. Unfortunately, currently this device doesn't work on Push 3 because of the floating view.
In order to move floating, the device queries the mouse input via an abstraction. As the underlying c++ object is not available on P3 on Linux the device is shown as unsupported.
AFAIC there is no way to make M4L devices Push3 proof if they use abstractions that are not available on Linux...
It is a real pity and I wrote to Ableton about it.
I could build a device without that, but that would defeat it's purpose of being easy to use...
Building a device that has an extra P3 compatibility mode is another alternative but takes a lot of development time that I currently don't have.
I consider it however.
Sorry that I don't have better news.
It works on Push when used with a computer though.
All important controls are represented there.
I also consider improving the Push mappings.
Thanks for your feedback.
A Random Button should be easy to implement.
I'll consider it for the next update!
Cheers
A Random Button should be easy to implement.
I'll consider it for the next update!
Cheers
Hey there, thanks for the kudos!
It's planned to display the current value(of the corresponding parameter at the mapped macro position) for the extended envelope editor in the floating view.
So basically when you move the macro knob you see the translated value.
Unfortunately, it relies on unofficial M4L API calls so it comes with the caveat of printing a lot of warnings in the M4L console.
I'll post an upgrade on gumroad soon.
It's planned to display the current value(of the corresponding parameter at the mapped macro position) for the extended envelope editor in the floating view.
So basically when you move the macro knob you see the translated value.
Unfortunately, it relies on unofficial M4L API calls so it comes with the caveat of printing a lot of warnings in the M4L console.
I'll post an upgrade on gumroad soon.
A possibility to scale the floating window is in the making.
Aligning the macros is unfortunately out of discussion.
I saw the performance pack that Ableton brought out with Live 12, where one can arrange many controls to one's liking. Maybe that is better suited for you?
Unfortunately, I'm only one person and can't rewrite the whole device to make this possible. I started these devices with the concept of resembling the Live UI.
Cheers