Device Details


Overview

Name | Version: MIDI ProbablyS 0.10
Author: synthesizerwriter
Device Type: MIDI Effect
Description: MIDI ProbablyS is the latest extension to the 'Probably' series of step sequencers with probabilistic control. 'S' adds an additional 'State' grid that allows control over the stores or memories - so the new section (on the left) is titled: 'Memory'.

There are 12 'State' memories (each square can save the state of all the grids to the right - just Shift-Click in one of the grey squares in the black 'Memory' section). To recall a state then just click on the grey square, and it will turn white.

The 'Memory' grid allows you to sequence the state memories. Each row corresponds to the associated memory, and so if you set all of the memory cells to the top row only (white cells all along the top of the grid), then ProbablyS will play back just the state stored in that memory. If you set the 'repeat' to 1 and the length to 2, and set the second grid position to a different memory, then the memory grid will cycle between those two memories. If you set the 'repeats' to 4, then each memory will play for four times, before moving to the next memory. If you set the 'length' to 8, and the 'repeats' to 8, then it will play each memory 8 times.

As with all the other grids in Probably, you can have more than one white cell in a vertical column, and the choice between the two cells will happen at random. This means that you now have probabilistic control over which memory is playing at any time.

(I'm still working on providing a separate way to store the 'State' grid - and I may provide a preset state in the next version, plus some new functions...)

My recommendation is that you start with Probably, then try ProbablyZ, and then ProbablyS - the features increase each time if you try them in this order, and this should give a smoother learning curve. ProbablyS is the most complex step sequencer so far in this series, and I have more ideas in the pipeline.

More info in my blog: http://synthesizerwriter.blogspot.co.uk/2017/10/probablys-tutorial-using-newly-added.html

(If you are new to Probably, then don't forget to set the transpose by setting the record focus to the track with Probably in it, and then playing a note - otherwise you just get very low MIDI notes. Transpose from a clip in the track can still be used to transpose ProbablyS, of course...)

Version 0.09 provides a way to reset the grids to a default setting. Just click on the tiny blue circle in the lower right hand corner - in the 'Length' section. To save your own personalised starting position, just save ProbablyS in your User Library and add that '.adv' to tracks instead of the '.amxd'.

Tutorial for Probably (1st in the series):
http://synthesizerwriter.blogspot.co.uk/2017/07/probably-antidote-to-step-sequencers.html

Tutorial for ProbablyZ (2nd in the series):
http://synthesizerwriter.blogspot.co.uk/2017/09/probablyz-tutorial.html

SoundCloud demo for ProbablyZ:
https://soundcloud.com/martinruss/probablyz-tutorial-demo-01

Version 10 tries to fix the 'unresponsive memory grid' problem that version 9 suffered from. As always, please let me know if you have problems. Version 10 now has two modes: 'Setup' where you store the memories, and 'Play', where you play them back.

Details

Live Version Used: 9.7.4
Max Version Used: 7.3.4
Date Added: Oct 22 2017 17:45:40
Date Last Updated: Nov 13 2017 22:24:18
Downloads: 1277
License: None
Average Rating (2)

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Files

Device File: MIDI_ProbablyS_mr_0v10.amxd
 


Comments

I think it would be really helpful to have an initialized preset and a good default place to start.

thank you for the this wonderful device. I love it!
Version 0.09 provides a way to reset the grids to a default setting. Just click on the tiny blue circle in the lower right hand corner - in the 'Length' section. To save your own personalised starting position, just save ProbablyS in your User Library and add that '.adv' to tracks instead of the '.amxd'.

Version 0.09 should also fix the annoying jump to 16 steps in the State grid.
Thanks so much!
Version 10 should fix a problem with the memories interacting with the grid. (Sometimes UI metaphor consistency is tricky!).

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