Device Details

Device Overview

Name/Version: Volume Buddy 1.0
Author: Technoir  
Description: Volume Buddy is a one of a kind LUFS auto gain plugin that will change the way you mix and create music.

Demo Video:


- The only volume compensation plugin to do all routing within one plugin. It's no longer necessary for a send and receive pair of plugins.
- Remove volume bias from your mixing by automatically compensating the difference in volume introduced by plugins with extreme quickness and stability.
- Volume Buddy gain stages in LUFS which is the measurement closest to how the human ear perceives sound. Post-effect perceived volume should sound equivalent to pre-effect perceived volume and LUFS measures precisely that.
- Train your ears to listen to how effects and plugins change your sound and not the volume.
- Increase the speed at which you work and mix without the need to manually gain stage.
- Target Mode allows you to specify a specific LUFS level you want Volume Buddy to maintain. Volume Buddy automatically raises or lowers incoming audio to meet that level.
- Works with all plugin types (VST, AU, native Ableton effects).
- CPU Friendly.
- For Ableton 10 and 11 only. Must have the ability to use Max for Live.


Current Version: 2.5.1


- Fixed rare issues where track names with symbols, characters, or blank midi channels might prevent Volume Buddy from identifying current channel

- Fixed bug that would cause LUFS to flicker volume after playing when previously paused

- Fixed bug where the gain offset number box wouldn’t allow the user to type in values properly

- Fixed issues relating to unwanted volume spikes

v2.5: Major bug fixes. Issues relating to the plugin not working have been fixed. New gain offset function to adjust the level of compensation for the selected chain. Hold button can now be automated. CPU optimizations.

v2.2: Bug fixes. Fixes issues relating to Volume Buddy unable to find proper routing channel which caused volume spikes. Issues relating to Volume Buddy 2 not working on various midi channels fixed as well.

v1.1: Fixed bug where volume would not remain set in Target Mode after pausing and replaying. Fixed a bug where volume would overshoot target value in certain instances. Added slider to adjust speed of update. Rack Mode now automatically detects when placed in a group. Now automatically slows down volume adjust and stops once target volume is reached, then upon change, adjusts again. Average Diff. bug fixed where upon clicking to see pre-adjust level, it would not return back to the proper Average Diff. value. Manual has been updated (please re-read).

Device Details

Tags utility
Live Version Used: 10.0.3
Max Version Used: 8.1
Date Added: Nov 07 2018 03:37:12
Date Last Updated: Mar 13 2021 16:12:09
Device Type: audio_device
Download URL (report link)
License (more info): Commercial


Looks promising! Have used the free device below, but found it to be not perfect. Also only seems to work with other Max devices - only stock ableton devices.

Does your device work with AU/VST, stock and amx devices? LOVE the idea of using LUFS btw.

Also, care to upload a demo YouTube video? :)

A couple similar devices:

Audio Amplitude Preserver - Sender 0.5 (FREE)

Volume Compensator 1.1 (PAID)

Sorry, the free one above does NOT* seem to work with other max devices.

Wow, I am really botching these comments here. Looks like the above two are both FREE.

Hey, still wondering if this works with AU/VST, stock, as well as other Max devices.

Just bought it and yes looks like it works with other vst plugins

The thing is on the market today the only other one making this stuff is meterplugs and it costs 149$ ...

the 5$ are well well invested on this one specially on lufs matching

Good job!

Did also a test with my ears and some manual lufs matching via metters I think I just saved 144 $

Nice! I guess I'll give it a shot! :)

This is fantastic. Cheap. Easy to use. Exactly what I needed to help mitigate the "louder is better" thing.

Nice fantastic.

Big improvement now theres less instances and also timing is much improved.

i have found 1 slight bug however. When the VB is loaded into a rack and the project is closed then reopened, it does not detect the gain correctly. To remedy i can pull the VB out of the rack and all works fine

I'm getting weird volume jumps when I play with it.
Also, when I play an instrument with this plugin on, the keys don't register properly for some reason.

Any fixes for this?

I love Volume Buddy, it just works! :)

One question: Does it make sense to built in a max volume field? So that you can define -10db as max target and volume buddy does automatically decrease the volume to -10db?

@vocalaccident - I was thinking the same thing. I've always mixed my kick to -10dB, but don't know off the top of my head how the converts to LUFS. If this was on a master track I get -14 LUFS, but putting this on mix busses is really great, but I don't know the exact conversion for the levels I was each buss to be at.

Hey. Ok I bought it but there are lots of volume peaks and spikes on hitting play or if a project is reopened. If you use headphone you accidentally can hurt your ears. Anyway the idea is great and beside that what I mentioned it is doing what promised, looks good, etc. I think I will not use it anymore, maybe an update will bring smthn useful on this.

Volume Buddy has a hold feature. Wouldn't it be neat if that change from nominal could be transferred to the nearest utility (to the left or right). That way you could truly use it like a tool rather than accrue multiple instances of the device.

I make a big decision between sets that I am recording in real time and would feel comfortable conducting in front of an audience, and cases when I'm bringing in tools that are meant for the studio alone. If I have multiple cases of this device, then it may become more than a tool and more like a crutch.

Might be nice to have another video where you go through the best places to apply it. Sub groups, inline on a track by track basis? Do you freeze flatten a lot (or one and not the other?) Which processing do you find it more essential than with others if you had to do a rough mix?

might also be neat to have a white paper or a target list for different distribution platforms, media and pre-mastering, compression codecs, compensating for down-sampling when reading a true peak limiter and the like.
In other words, why would I set a target? Perhaps you could approach it from an ideal Master Fader target level and take it from there? With a template session.
Do you have a limiter in your master channel?
Do you set your default faders to anything other than unity (I personally do not, because I find it less constructive that ableton maintains 0 as the Reset value)
Do you have a target peak on your master?
Do you pull down on various tracks using volume buddy or varying utility devices? Where do you gain stage? Do you then do all your mixing exclusively from the fader? What's your resulting default for the Utility device? If your summing isn't a problem but you want the outcome into the master to also not be a problem, where is your happy place for gain compensating on various types of instrument tracks?
Do you factor in these targets for mixing out of the box and through an analog board? How would that configuration impact your decisions (would you aim for -18dbvu?)

hi hi,

this is a super helpful offering. gratitude.

wanted to offer a feature suggestion:

sometimes, you want to monitor by db , not lufs , so you can try to make the material Sound Louder while staying the same level.

so it would be awesome to have a pure db mode as well as the lufs mode !


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